you know, I've gotten a lot of crap for saying it, but I don't care - I liked Beyond: Two Souls. Yeah, it had it's unrealistic moments, but it's a STORY. Most movies do stuff way worse than that game did, and they don't get anywhere near the amount of hate.
...And that Homeless chapter was one of my favorite parts in recent gaming memory.
...also, I'm curious as to how you drew the shirt texture. Oils brush?
idk why people want video games to be realistic c i mean sure if there too unrealistic they're deemed cartoonish but video games are supposed to be an escape out of reality beyond two souls had a fantastic and interesting story and a great cast and the whole game was so deeep! and interesting plot twists
But people seemed genuinely shocked at what B:TS was.
QuanticDream makes modern day adventure games. They're driven by character interaction, environment and atmosphere, etc. Not gameplay.
Yet there were tons of people complaining about the game because of the gameplay. It's not THAT kind of game! We've had non-gameplay games since the old school point-and-click adventure games on PC, but I guess nobody paid any attention to ANYTHING ELSE that QD had done, and just assumed that this was going to be some kind of wierd open-ended sneak-and-smash kind of game.
And in most games, especially adventure games, the plot isn't realistic. A base in reality can make it more relatable (which QD does well), but it's a game, in a genre that compares so much more with fantasy-like fiction than any other. Don't be surprised when it gets a little fantastic, people!
I liked the game. It was what I expected, and what I was looking for, and I will admit that it had two particular parts that were kinda "ugh" in the story, but nothing ruined the awesome overall experience of taking a realistic person through such an unreal idea.